So welcome to another unboxing video from the players aid calm. My name is Alexander and today, for the first time, I'm, actually quite literally unboxing a c3i magazine. Normally these come in those baggies, so it is would be in I'm, bagging, but I believe this is a design choice that Rogers implemented where they come in this cardboard sleeve, and it is a box. You see it says c3i magazine on it IBM studio, and it is a full-blown Z box, and I'm going to mess it up. Probably, but you open it on the side here, it pulls out okay, so it opens up kind of like a book. Although my magazine is upside down, it's not because I repack, it okay.
So this is issue 33, okay, and it's. It is in the bag right, it's in a bag just like it expected, but it slides in here. So what that means is during transit, it's fairly nice, but the best part about this. This is what I really like. I'm going to open this up in the kind of digital lamp, because there's a lot in here it has with it there is it I'm going to have lost it on.
There is a series of stickers so that this stays its sticker page, and so we've got 33, which is this one? Okay and it's so it's with the Waterloo campaign. So you've got a sticker here for the front and you have to stick it for the spine, so you can actually have it in here. Put your sticker on the side. Let's do it right now, just do it! Okay, just so you can see nice little sticker. We're going to put it this way on show, so you can put it on here.
However, you want so now. I've got this on my shelf. As with all my boxes of other games, so I can see what it is instead of having a bunch of magazines and a tub, or you know, thrown into something else, or just like as magazines taking up space, I can put the little front cover sticker on here. I can have that go in there. Just so it's nice, and I can see exactly what it is.
It's its nice I like it. It's a nice storage solution. Furthermore, it makes it easier to keep these around on the shelf and not having just like tucked away out of sight. So you get a sheet for kind of back issues, 3232 secret, an option because 32 came with two games. You come up both on there or whichever one is your favorite 31 30 29 28, 27, 26, 25, 23 24.
It's basically everything that has like a full-blown ZZZ game in it. So far that you would keep is, is included, but I think that's cool so anyway enough about that. Let's get the good stuff! This is what we came for. It's a magazine, c3i series, I've volume, 2- and this is so issue number 33 so away this yeah. What we got 67 pages.
Okay, so I'll take a quick look through here. We have an alternative, airborne landing stuff for home 44. All of this game got an alternate chart to a roll one where they might land and the best set of counters which we'll get to as well. Big fan of that stock and flow in war games propaganda round number three interesting I guess this is about supply and stuff in games and how that works very interesting. This is from Val co, so it's always something that I'm going to pay attention to and that's basically leading into how he put all that into his new game, which was called Nevsky, which it has a lot of supply and paying your you're kind of militarily.
Just things like that fields of fire, infantry weapons and tactics. I, wonder if this is going to help us to actually be better at this game, because I have my guys killed all the time. I love this game, I'm, not very good at it, but I had a chat with Ben ho about volume, 2 and the upcoming expansions for volume 1 for fields of fire at WBC last year. Fascinating to talk to him about it, but looks like we had a lot of military history in here, which is just gonna, be interesting for me to read frankly and why I guess different rounds are chosen. That's always nice art posters.
You can order box art posters from there. Why don't we go mark Herman's Leos corner number 10, he has a knife: Herman writes every year, South Pacific? This is a great game. By the way South Pacific came in c3i, good gracious number 30 good one plant orange I. Have it haven't, played it that was in c3, I-29 father. You say you don't like ball.
So why do you play these games? That speaks to me. That speaks to me a lot, and this is my VP opponent. He does a lot of a solo bonds for the coin games, and it's fascinating guy. So we do have it here. It's something that I thought was very interesting.
So Hanna Buchanan designed a game called campaigns of 1777 that came out on an S&T last year, but there is some alternative stuff for that in this, which I think is very cool with them to have collaborated and for that to been allowed to be made. So I am very, very excited for more, so he's got some design up some bits and pieces, but there's a whole new scenario: Force campaign yeah, but going joins. How for a bite out of the Big Apple, so there's some alternative stuff I! Think that's neat and there's a solo method as well. That's pretty cool! We do have a Churchill variant as well in this issue which Churchill very popular game I, enjoy it a lot Polyphemus variant for Pericles I need to crack. This out again haven't played this for a long time.
It was a very big one, and then we have our interview with stupid, Joe, Jose Ruiz. He all know his voice from the internet. I could listen to them. Talk all day. Long and I watched a lot of his videos when I was first getting into war gaming.
It really helped me out, so I will be reading this one immediately: love stupid, Joe he's just a character: December 1941, the variant for Empire, the son operations, II invasion of Hawaii, so more good stuff invasion. Why suddenly have a sea campaign 1815? This is a campaign designed for is c18151 out in the last issue of c3i, so the bunch of new stuff for that which is nice battle of the Po River and SPQR scenario, see very much I said to do. This is funny they made SPQR there's like a deluxe version to bring all the stuff together, and they're, still making more I hope I. Just like that. That's a game that will never stop being made solo tactics for battles of the American Revolution serious games.
So that's pretty nice and interview with Ted racer. You know from past glory or the system dark, Valley, dark, Sam's he's also on Twitter. You couldn't, he's very chatty if you, if you want to get into it with him, there's a new card for Twilight Struggle from the south pocket episode that featured that game. So that's just a kind of crunch shout out to them and then is you might expect. We have kind of a bit for our Richard Berg, who passed away last year, just like the world's greatest a picture here of a very young, comparatively minor man and Richard back.
That's Rory, yes, and then also for Chad Jensen, who passed away as well last year. So that's nice that we got some similar touching material, only interesting to read something man, and we do also have a little and pieces. We said we have a manifest for everyone's on account of sheep and then some weather stuff for unconditional surrender. One of my favorite games by the way. So that's basically open.
You get an amazing big magazine, a lot of good war, game stuff and there's a lot of war game magazines out. There see throw it's one of my favorite because it gives me like Iran too many expansions or stuff for all the games. They already have liked I. Think that's why I really have an affinity for this magazine as well. So let's take a look, what we got so this is- and this is very typical of the c3i inserts that you get the cards- are the ones kind of like the plan.
Orange I, think. Well, you have to punch them out, going to be careful with them and these will you'll, basically you'll want to sleeve them. So we got these cards for the operations II the invasion of Hawaii map. So we have those- and it looks like we've got these for the markers. For those and me you have two actual counters will be in see-through our number 34.
So if you want to play these now, you can just stick these together and kind of use them, then on actual counters, but in 34 so next year you've got the actual counters. You can do this now. This is the alternative President of the United States for Churchill national characteristic. Now so in experience, the first conference is us leader only rolled to d6 on two to five minus three shrinks. Although I see seven, if global issues in the UK track game on political alignment- okay, interesting- and this is our card for its optional- for Twilight Struggle, blame Canada- oh my god, mechanics Kenny! If the US controls Canada, remove all the US influence scoring two VPS for every to influence removed up to four points, then smack nearest Canadian.
Obviously this is a joke as a shout-out to that South Park episode. If you haven't watched it, it was, it was surreal watching South Park talk about our hobby as much as it did very, very surreal. This drama, the ISSN, the variants that game was in c3i 32. We have these temporary corrected, Bank countess, 430, Erin, 33 they'll actually be printed in 34 as well, and these are the labels. You're gonna, stick these to a block for the Churchill variant.
Also, that's this part. Let's move this card again, just leave those no big deal, so we have our battle of the Po River for SPQR yeah. This is all the setup and all that stuff. It also gives you the simple great battles of history rules as well, because not everyone's going to play the hardcore version. There's the simple version which they've got that included, which is nice.
This is let's see about the Great America balance of the American Revolution series games. I, think this is this solo kind of module you're all a dying? This is the kind of thing that they'll do based on what scenario that you're playing. So that's that's interesting. We have that. So what might we might use that to help learn the game, and then we have okay? Most of this is Mark Cummins Waterloo 1815.
So we will check that out here in a second real quick. It looks like we have just a little card here. The Great War is a card game designed by Dana Lombardi play testing developed for the last two years, and it's just got beautiful artwork in it. So that'll be interesting to see actually some advertising. So let's take a quick look at the actual counter sheet.
This is a great call, so we have let's go around. So all of our stuff for Waterloo is right here, it's not a lot, but it is. There I believe this. All of this I believe it's just this there's not a huge massive, dense game. That's not what this game was designed for.
This is based on the same system. That Gettysburg was that he did last year. It's the same system, I, believe modified and on a much bigger scale, obviously, but in this low counter density- and it plays quickly now we have some counters for wilderness war here as well, and we look like we got Marines for clash of giants, civil war game. We got some counters. This is for campaigns of 1777.
We've got a Warner which is part of that alternate campaign that we've got there, and so these replacement counters for last hundred yards I think those might be. These are for the alternate Allied airborne landings for Holland 44. We got markers for Hitler's, Reich I, guess maybe that's these two blitzkrieg bonus and production Center bonus, that's probably those two. These are going to be for these are drop hexes for the different Airborne Division's. So you got first pair.
Is this first and then a second I think, so then we have up here. I think this is battle of SE, so that alternate campaign. That's these markers. We have our fields of fire volume, two replacement markers, which is the one thing her fields of fire volume. Two was missing one counter, and it was that naval observer.
It was not in my game, and I was hoping that that would be in this, and it's not, which is a little frustrating, but it is what it is. So we can get some replacement markers for the machine guns and a bazooka when Eagles fight. We have some markers plant orange replacement marker some stuff for Pericles- and this is our well- is it. This is hop lite counters and Saris counters I, don't know if it's a replacement once these are our weather counters for unconditional surrender, positive glory, deluxe replacement counter. These look like they're from Gladioli, but I could be mistaken about that.
Alright, that's that's what those look like, but I could be mistaken about those I'm sure about this positive glory. Deluxe was those! Oh, yes! So these are Gladioli he no no, this uh they just look similar, so these are fickle apply. All of these are the plays a huge game. There's a trillion counters flanking, but there's a lot of stuff here it just you get bits and pieces for your games, which is nice I enjoyed that. So, let's take a look at the actual game.
You get Walter loose, that's what we all came for so plenty to drink, so remaining moves in the tanks, and you've got your time record. Trans sequence of play is what they can all do. Okay, you got your friends set up here. Just make sure that that's the case right, there's not a lot. Huh, that's fascinating! It's very small counter density, which I appreciate it again and the reverse side you just have.
This is the setup right. This huge met in your life. You can't see it, so you got a guy down here. So this is the Waterloo campaign. Attacks summary just gotten less.
This is how you're doing attack, and you bought your train effects Chart on the back. If you have a rules book, this is entirely separate. It's not something you have to pull out of the magazine. Allure magazine staples! This is 23 pages. Those are designer notes.
We don't care about them. I do so. These are the eve of these paintings and I hope This corresponds to the actual setups of what happened during this. That's been incredibly cool. We have the scenario.
This is the full campaign yeah. These are pretty intense. This is like a very long example of way, but I don't know how much of an example play. It is yeah I guess it is so examples of place and art insist the want to Luke Sent scenario, so rules, seven pages, okay, great! That's what I was looking for seven pages six pages, because the first page is the front cover, and this is basically set up. So really not a lot of rules here.
It is just text mostly I'm, hoping that all of these different setups and examples are going to help us walk through it. All I had Gettysburg told me by Mike Herman, so it was very easy to pick up, but this should be fairly simple to actually pick them up on and then, let's take a look at the lasting, which is this map all right. There's a big man 22:22 by 34, and it is e. It looks a little busy from all the different contours, but the actual important stuff, these already dark roads, they're very bold villages and towns. The bold River, the muse is very, very clear.
All I'm going to do is I'm going to bring this up. I'll show you the detail in these. Those are pretty it's pretty nice. Looking man and the colors do look good, we'll look at no more! That's just it's cool! Looking I enjoy this. This would be nice to play on the stuff.
That's important is very bold if my few counters moving around it shouldn't be too bad to play on, which is nice, so that is the map full Waterloo. This is all available in one nice package, c3 933, again you get the cool box, and I am a big fan of these, and I'm pretty sure you'll be able to get flat pack just to like five or six boxes, I'm sure you'll be able to buy those. Absolutely you can fill the rest with these out as well. So c3 right, 33 available now go check it out. It has a bunch of stuff for a lot of popular games that you already own, so it's always worth the investment plus you're, getting good articles interviews from other board game luminaries as well.
So appreciate you guys. Tuning in this is c3 I, 33, and I've been Alexander for the players aid calm. You.
Source : The Players Aid